I'm not that big on magic in RPG's. I do like Swords and Sorcery RPG's that tend to look at magic as something sinister, something alien. In these settings magic seduces it's users with promises of power and then ends up spitting them out as corrupt minions. That is about the only concept of magic that appeals to me some reason. Other than that you can pretty much keep your wizards except as adversaries that need a good bashing. So what RPG's do you play that don't have magic besides swords and sorcery type games that aren't, well, boring? Lot's actually, but mainly futuristic ones. I've always liked post apocalyptic RPG's. Strait Sci-Fi far-future games with interstellar travel I enjoy but they tend to be hard to play...not impossible but harder. The post apocalyptic settings tend to be easier to manage for me but still unpredictable for players. Post-apocalyptic games (or P-A games) are easy for fantasy players to transition over to as ...