I'm playing the Last Unicorn version of Star Trek Next Generation. Up front I'm not really a Star Trek Next Generation fan. I'm not anti the series, when I felt like vegging in front of the tube I would watch it. That being said, a friend busted out Last Unicorn's version of the Next Generation Star Trek RPG and we have have about four sessions playing. I actually have had a lot of fun. We play, well, in a way that is a little closer to the 60ies series than Next Gen, but the rules don't really care. We have battled Romulans in the Neutral Zone, been punished doing "team building" exercises on the Holo Deck with our captain's rival operating the simulation and throwing us lot's of curves, failed the prime directive by choosing a life over non-intervention, gone on away missions that went south, and found out that setting a type three phaser to max is a really, really bad idea, generally speaking. The books are expensive, but if you can find...