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All About Zombies

Origin
1-2 Plague -
3-4 Alien -
5-6 Supernatural -

Type
1-2 Flesh eater
3-4 Blood Drinker
5-6 Essence Drinker

General Movement
1-2 Shambler
3-4 Normal
5 Fast
6 Super human abilities

Level of Awareness
1 Dead, knows only immediate need to feed, line of sight/smell/sense
2 Some awareness, will look at mirror, in windows, move around obstacles
3 Awareness pathfinding, remembers past areas / where feeding locations are, will ambush
4 semi ntelligent - will open doors, windows, hunts in packs, tactics, some fear of destruction
5 Full intelligence - may not be able to speak but can read / symbols, communicate, reason, use simple tools/weapons
6 Full intelligent, extra cunning,use advanced tech,

Level of Aggressiveness
1-3. Extremely aggressive, will fight until destroyed
4-5 Aggressive, will fight until driven off, but will return quickly
6   Violent but if not hungry or threatened will not attack

Level of Hunger
1-3 Hunger never dies
4-5 Very rarely full
6 Feeds several times a day, or once a day

Toughness
1-3 Mob (3)/6
4-5 Dangerous 6/9
6 Very Dangerous 9/12

Strength
1-2 Weak -1
3-4 Average 0
5-6 strong 1-3 / 4

Primary Detection method
1-2 Remaining five senses
3-4 heightened smell
5-6 heightened hearing

Detection Radius
1-3 Neighborhood street
4-5 City Block
6    Mile plus

Bite Causes (also roll for blood ingestion/spray)
1-3 - Low chance of infection
3-5 - High risk
6 - 100% infection rate

Infection Takes
1 seconds
2 Minutes
3 Hours
4 Days
5 Weeks
6 Months (how virus infected so many, went undetected)

Immunities
1-2 No known immunity
3. Natural immunity (Partial)
4. Natural Immunity (full)
5. Inoculation (partial)
6 Inoculation Full immunity

If not immune and infected
1. SOL
2. Virus can be slowed
3. Virus can be stopped but not cured, regular injections needed
4  Virus can be cured but cure sometimes results in death
5  Virus can be cured
6 Sometimes after virus cured, immunity develops


Special Abilities
3 Blend (looks normal)
4 Freezing Gaze / Compelling Gesture
5 Shrug Off Wound
6 Super attack / Target weak most damaging areas
7 Detect Life through unseen sense
8 Play Dead
9 Tough Skin
10 Breath weapon / spit blood
11 Hive Mind (what one sees hears in immediate area, others see/hear/detect)
12 Regeneration
13 Grab Limb
14 claws
15 Fangs
16 Summon More
17 Roll two
18 Choose

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