OK, initiative bogs things down. My system below is too complicated as is, but it is a starting point to revisit later.
The just: Everyone has an initiative number that is calculated. Then weapon and situational mods are added.
- Base initiative is your Dex mod.
- Medium armor subtracts 1
- Heavy armor subtracts 2
- Fighter types add 1 per 4 levels
- Rogue types as 1 per 5 levels
- Scholar types add 1 per 10 levels
There would be some feats that add to the above.
If you are surprised a big minus for the first round would apply.
Anyway, you come up with a number. That doesn't change. Monsters and foes have a number. That doesn't change. You do in the order of highest to lowest.
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